Lara Best Skill Build and Guide MapleStory

Lara is an Anima mage who uses spirits and summons to help defeat her foes. This class has a very cute aesthetic and uses natural elements combined with her summons. Lara shares her cash shop with the Anima class like Hoyoung.

Lara is a great class overall since it can support, deal damage, and has big burst. The class can be an insane mobber but you have to manage a lot of your summons and be very active. 

Lara Legion Effect

Lara’s Legion Effect is a flat Intelligence increase. 

Intelligence (INT)

Rank BRank ARank S Rank SSRank SSS
+10+20+40+80+100

Rank SSS: Level 250

Rank SS: Level 200-249

Rank S: Level 140-199

Rank A: Level 100-139

Rank B: Level 60-99 

Lara Link Skill

Nature's Friend

Lara’s Link Skill is called Nature’s Friend.

Become friends with the nature around you and receive its help. There is a greater effect on weak monsters which cannot withstand the mysterious power of nature. (max level: 2)

  • Level 1: 3% damage


After defeating 20 regular monsters, activate Nature’s Help. For 30 seconds, damage to regular monsters is increased by 7%.
Reactivation cooldown: 30 seconds

  • Level 2: 5% damage


After defeating 20 regular monsters, activate Nature’s Help. For 30 seconds, damage to regular monsters is increased by 11%.
Reactivation cooldown: 30 seconds

Lara’s Primary and Secondary Weapon

Eqp Arcane Umbra Wand.png

Lara’s primary weapon is a Wand.

Eqp Immortal Four-Jade Ornament.png

Lara’s secondary weapon is an Ornament.

Before You Play Lara

Lara is a special class where you have to pay attention to the map since there will be Dragon Veins all throughout the map and they will help you mob or boss. 

In order to use these Dragon Veins you’ll be using your Eruption, Manifestation, and Absorption skills to activate these veins which all do different things. 

Lara is insanely squishy early on. If you don’t wanna struggle with pots make sure to get the free pet, Puffram, and use the Auto Potion feature. The free pet is under your white bulb quest called, (Lv.33) Have you learned about pets?.

Puffram expires in 3 days so make sure to get to level 200 within the pet duration.

Lara 1st Job Skill Build

Lara’s 1st job is pretty straightforward. Use Essence Sprinkle and Jump for Joy! to mob and you’ll be done quickly.

Lara 1st job skill build,

  • Essence Sprinkle (+1)
  • Jump For Joy! (MAX)
  • Essence Sprinkle (MAX)
  • Response (MAX)
  • Mountain Kid (MAX)
  • Peerless Mountain (MAX)

Lara 1st Job Skill Explanation 

Skill NameMax Lvl DescriptionPurpose
Spirit Sprinkle
Essence Sprinkle
MP Cost: 16, Damage: 80%, Max Enemies Hit: 5, Number of Attacks: 4Main Mobbing Skill

(the skill you can spam)
Jump
Jump for Joy!
MP Cost: 10. Allows you to jump a greater distanceFlash Jump
Upper Jump
Leap Up
MP Cost: 10. Jump higher upVertical Up Jump Skill
Mountain Kid
Mountain Kid
Mountain Spirits have a 40% chance to appear when Essence Sprinkle hits

Damage: 85%, Max Enemies Hit: 4, Number of Attacks: 3, Boss Damage 105%
Passive Skill 

(Spirits have a chance to appear and help you mob while using Essence Sprinkle)
Mountain Guardian
Peerless Mountain
Consume 40 MP to reduce damage taken by 50%Toggle On Skill for reduce damage
Divine Response
Response
Speed: + 20, Max Speed: +15, Jump: +20, Max HP: +20%, Defense: +100, Damage Taken: -15%Passive Buff for Speed, Jump, Defense, HP

Lara 2nd Job Skill Build

This is where you’ll get your first taste of using Dragon Veins. Each Dragon Vein does something different depending on its element. To activate the vein, use the Dragon Vein Eruption skill. You’ll want to get used to jumping around and using different veins to mob. 

Dragon Veins spawn randomly and you won’t be able to control where they spawn and what element till 4th job. 

Lara 2nd job skill build,

  • Eruption: Heaving River (+1), Eruption: Whirlwind (+1), Eruption: Sunrise Well (+1)
  • Wand Mastery (+5)
  • Wand Booster (MAX)
  • Eruption: Heaving River (MAX)
  • Eruption: Whirlwind (MAX)
  • Eruption: Sunrise Well (MAX)
  • Fortune Fitness (MAX)
  • Mountain Seeds (MAX)

Lara 2nd Job Skill Explanation

Skill NameMax Lvl DescriptionPurpose
Dragon Vein Reading
Dragon Vein Reading
A max of 10 Dragon Veins can be found on map

When moving away from the Dragon Veins, they will disappear, starting with those farthest away

Cooldown: 5 seconds
Toggle On Skill

(This needs to be on in order to see the Dragon Veins)
Dragon Vein Eruption
Dragon Vein Eruption
MP Cost: 30, Activates an Eruption skill that matches the Dragon Vein’s attribute 

Increases Damage by 1% per 2% increase in Summons Duration

Cooldown: 0.3 seconds
Active Skill used to activate the Dragon Veins

(depending on the element of the Dragon Vein different things will happen)
Eruption Swelling River
Eruption: Heaving River
River Spirit Duration: 16 seconds, Damage: 215%, Surge Max Enemies Hit: 6, Number of Attacks: 4, Max Surges: 8Activating a River vein summons a River Spirit

(stays in place where it was summoned and attacks enemies)
Eruption Whirlwind
Eruption: Whirlwind
Wind Spirit Duration: 16 seconds, Damage: 63%, Whirlwind Max Enemies Hit: 6, Number of Consecutive Attacks: 5, Max Whirlwinds: 5Activating a Wind vein summons a Cloud

(covers a big vertical part of the map)
Eruption Sunrise Well
Eruption: Sunrise Well
Damage: 120%, Giant Max Enemies Hit: 6, Number of Attacks: 6 

After attack, Lava Area Duration: 16 seconds, Damage: 85% per 1 second, Number of Attacks: 1, Max Enemies Hit: 10

Periodically creates 4 volcanic bombs
Activating a Sun vein will cause an explosion and leave a Lava area

(leaves a Damage Over Time effect on the ground after explosion)
Mountain's Seeds
Mountain Seeds
MP Cost: 20, Mountain Spirit Duration: 10 seconds, Damage: 55%, Max Enemies Hit: 6, Number of Attacks: 1

Max Mountain Spirit on map: 4

Mountain Seed is recharged every 7 seconds and you can hold up to 4 at a time
Auto On/Off Skill

(summons mountain spirits to help you mob whenever you use Eruption skills near veins)
Wand Booster
Wand Booster
MP Cost: 24, Increases wand’s Attack Speed for 180 secondsActive Skill for Attack Speed
Wand Mastery
Wand Mastery
Wand Mastery: + 50%, Magic ATT: +35Passive Buff for Magic Attack
Physical Training
Fortune Fitness
INT +40Passive Buff for INT

Lara 3rd Job Skill Build

3rd job for Lara is where you get Manifestation skills. These skills make it so that the Dragon Veins give buffs to you and your party. You’ll mainly be using the Eruption and Essence Sprinkle skills to mob while using Manifestation for Attack Speed or Damage Buff

Manifestation skills are good for solo or party bossing so you don’t have to mind too much about them when mobbing. Wakeup Call is great for mobbing since it creates arrows that go out and hit mobs.

Lara 3rd job skill build,

  • Wakeup Call (+1), Manifestation: Wind Swing (+1), Manifestation: Sunlight-Filled Ground (+1)
  • Immaculate Thought (MAX)
  • Geomancy (MAX)
  • Dragon Vein Echo (MAX)
  • Wakeup Call (MAX)
  • Manifestation: Wind Swing (MAX)
  • Manifestation: Sunlight-Filled Ground (MAX)
  • Manifestation: Where the River Courses (MAX)
  • Dragon Vein Traces (MAX)

Lara 3rd Job Skill Build Explanation

Skill NameMax Lvl DescriptionPurpose
Expression Where the River Flows
Manifestation: Where the River Courses
MP Cost: 80,  Use the skill to designate an end point within 20 seconds 

River Duration between Start Point and End Point: 90 seconds

Press the up arrow key at the start to travel along the river

Cooldown: 60 seconds

Passive Effect: Heaving River Damage: +120%
Links 2 River Veins and makes it so that you can travel in between them

(can only move from the first activated vein to the end point by pressing Up key)

(can be used alongside River Eruption Skill)
Expression Wind Swing
Manifestation: Wind Swing
MP Cost: 80, Wind Swing Duration: 20 seconds

Area Buff: Attack Speed: +1 level, Speed: +20, Jump: +20
Buff Duration for Self: 120 seconds, Buff Duration for Party Members: 20 seconds

Press the up arrow key in the central cluster of light to float midair for up to 4.5 seconds

Cooldown: 60 seconds

Passive Effect: Whirlwind Damage: +35%
Active Skill that gives good party buffs

(Attack Speed, Speed, and Jump buffs for a duration)

(Don’t have to stay in area to get the buff you can move past it and you’ll still have it)

(can be used alongside Wind Eruption Skill)
Expression Sunlight Filled Ground
Manifestation: Sunlight-Filled Ground
MP Cost: 80, Sunlight Area Duration: 20 seconds

Area Buff: Damage: +25% 
Buff duration on Self: 120 seconds, Buff Duration on Party Members: 20 seconds 

HP Recovered in Area: 10% of Max HP every 2 seconds

Cooldown: 60 seconds

Passive Effect: Sunrise Well Damage: +48%
Active Skill for party buffs, Damage and Recovery

(summons an area where you get damage and recovery buffs if you stay in the area)

(can be used alongside Sun Eruption Skill)
Slumber Awakening
Wakeup Call
MP Cost: 30

Creates as many intangible forces as there are enemies

Min Intangible Forces: 7, Max Intangible Forces: 12, Damage: 105%, Number of Attacks: 4

If several intangible forces hit a single enemy, Final Damage for the second intangible force and onwards: -40%

Cooldown: 11 seconds
Summons arrows that go out and hit enemies

(Use this skill on a vein to summon the arrows)
Dragon Vein's Traces
Dragon Vein Traces
MP Cost: 65

Uses 1 Earthly Energy. Damage: 500%, Max Enemies Hit: 5 Number of Attacks: 2

1 Earthly Energy is recharged every 6 seconds, and you can hold up to 3 at a time

Cooldown: 1 second
Teleports you to Dragon Veins and does damage

(can be used in mid air)
Dragon Vein's Echo
Dragon Vein Echo
When Dragon Veins are consumed, HP/MP

Recovered: 1% of Max HP/MP, Final Damage: +5% for 20 seconds
Passive Effect for HP/MP and Final Damage

(extra final damage and recovery when you use Dragon Veins)
Purity
Immaculate Thought
Damage: +20%. Boss Damage: +10%, Critical Rate: +20%, Max MP: +30%Passive Buff for Damage, Boss Damage and Critical Rate
Geomancy
Geomancy
Essence Sprinkle Damage: + 50%
Mountain Kid Damage: 35%
Mountain Kid Boss Damage: 45%
Mountain Seed Damage: +75%
Passive Damage Buff to past skills

Lara 4th Job Skill Build

4th job for Lara is where you’ll get your Absorption skills. Absorption skills buff up your Essence Sprinkle skill depending on what element vein you absorb. You can absorb more than 1 element and they will trigger while you use Essence Sprinkle.

Eruption and Absorption cannot be used at the same time. For mobbing you’ll want to use Absorption on the River and Sun veins and use Eruption for Wind

Absorption for Wind is good for bossing since it only hits one target continuously. 

Lara 4th job skill build,

  • Nature Master (+1), Absorption: River Puddle (+1), Absorption: Fierce Wind (+1), Absorption: Sunlit Grain (+1)
  • Nature Master (MAX)
  • Insight (MAX)
  • Advanced Wand Mastery (MAX)
  • Best Friend (MAX)
  • In-depth Geomancy (MAX)
  • Absorption: River Puddle (MAX)
  • Absorption: Fierce Wind (MAX)
  • Absorption: Sunlit Grain (MAX)
  • Sob (MAX)
  • Anima Warrior (MAX)
  • Mountain Embrace (MAX)
  • Anima Hero’s Will (MAX)

Lara 4th Job Skill Explanation

Skill NameMax Lvl DescriptionPurpose
Dragon Vein Absorption
Dragon Vein Absorption
MP Cost: 30

Activates an Absorption skill that matches the target Dragon Vein’s attribute

Cooldown: 0.3 seconds
Active Skill that absorbs a Dragon Veins attribute
Absorption River Puddle Drench
Absorption: River Puddle
When Essence Sprinkle hits, a River Spirit appears and attacks enemies for 60 seconds

Damage: 500%, Max Enemies Hit: 6, Number of Attacks: 6

Cooldown: 2.5 seconds
Great for Mobbing and helping you finish off targets
Absorption Desolate Wind
Absorption: Fierce Wind
When Essence Sprinkle hits, a fierce wind appears on one enemy for 60 seconds

Damage: 215%, Max Enemies Hit: 6, Number of Attacks: 2

Cooldown: 2.5 seconds
Great for Bossing since it consistently hits one enemy 
Absorption Sunlight Sprout
Absorption: Sunlit Grain
When Essence Sprinkle hits, sun land spirits appear and create 5 fireballs that pursue and attack enemies for 60 seconds

Damage: 200%, Number of Attacks: 6

Cooldown: 2.5 seconds
Great for Mobbing since it creates fireballs that pursue enemies
Dragon Vein Conversion
Dragon Vein Conversion
MP Cost: 80

Press directional keys within 3 seconds of using the skill to convert the target Dragon Vein’s attribute into a different attribute

Cooldown: 3 seconds

Increases cooldown by 7 seconds when attribute conversion is successful
Active Skill that lets you change a Dragon Vein to another element
Nature Master
Nature Master
Eruption Skill Duration: +18 seconds

Heaving River: Damage: +128%, Surge Max Monsters Hit: +2, Number of Attacks: +5. Periodically creates a big surge with Damage: 580%, Max Enemies Hit: 10, Number of Attacks: 8

Max Surge Count: A normal surge and a big surge, for a total of 9

Whirlwind: Increases whirlwind range, Damage: +157%, Max Monsters Hit: +4

Sunrise Well: Damage: +247%, Giant Max Monsters Hit: 4

Increases lava area creation range, Lava Area Damage: +117, Volcanic Bomb Damage: +157%, Damage Over Time for enemies hit with volcanic bombs: +50%

Creates volcanic bombs more frequently, 5 at a time, up to 5 times
Passive Buff that increases the power of Eruption Skills
Best Friends
Best Friend
Increases Essence Sprinkle attack range

MP Cost: +25, Damage: +175%, Max Monsters Hit: +1
Passive Buff to Essence Sprinkle
Mountain Enclosure
Mountain Embrace
MP Cost: 150, Max Key-down Duration: 8 seconds, Damage Taken while key is held, including attacks that deal damage in proportion to Max HP: -55% 

Reduces cooldown by 3.5 seconds for very 1 second of the remaining key-down time after the skill ends

Cooldown: 60 seconds
Active Skill that reduces damage while you hold down skill

(Mainly for Bossing when you are about to receive a OHKO move like Lucid Bomb)
Advanced Wand Mastery
Advanced Wand Mastery
Wand Mastery: +70%, Final Damage: +30%, Magic ATT: + 50Passive Buff for Final Damage and Magic Attack
Intensive Geomancy
In-depth Geomancy
Mountain Kid Appearance Rate: +70%, Increases Mountain Kid attack range

Mountain Kid Damage: +128%, Boss Monster Damage: +160%

Mountain Seed Damage: +170%, Mountain Seed Duration: +20 seconds

Wakeup Call Damage: +45%

Dragon Vein Traces Damage: +55%
Passive Buff to Geomancy
Insight
Insight
Critical Rate: +20%, Critical Damage: +20%, Final Damage: +45%, Monster DEF Ignored: +40%Passive Buff for Critical Rate, Critical Damage, Final Damage, and IED
Relaxation
Sob
Magic ATT: +50, Status Resistance: +30, All Elemental Resistance: +30%Passive Buff for Magic Attack and Resistances
Anima's Warrior
Anima Warrior
MP Cost: 70

Increases all stats assigned Ability Points by 15% for 900 seconds
Active Skill for Stats
Anima Hero's Will
Anima Hero’s Will
Clear Status Effects
MP Cost: 30, Cooldown: 360 sec
Active Skill to clear Status Ailments

Lara Hyper Skill Build

Lara has some nice hyper skills including her own bind skill (Vein Coil). This is a setup that covers your bases.

Lara hyper skill build,

  • Eruption Absorption - Ignore Guard Eruption/Absorption – Guardbreak
  • Eruption Absorption - Reinforce Eruption/Absorption – Reinforce
  • Eruption Absorption - Boss Killer Eruption/Absorption – Boss Rush
  • Spirit Sprinkle - Boss Killer Essence Sprinkle – Boss Rush
  • Slumber Awakening - Cooltime Reduce Wakeup Call – Cooldown Cutter
  • Vine Coil Vein Coil
  • Free Dragon Vein Unconstrained Dragon Vein
  • Unimaginably Large Tree Arbor Away

Unconstrained Dragon Vein creates a Vein in front of you where you can apply whatever element you want to it. 

Arbor Away summons a big tree zone where you get Boss Damage, Critical Damage, and Knockback Resistance being around it.

Lara has some other interesting hyper skills you might want to consider mainly if you’re doing end game bossing.

Mountain Enclosure – Extra Shield gives you a shield every time you use Mountain Enclosure which is great if you need it. Dragon Vein – Enhance can be good since it will make it so that you never get knocked down or back. 

If you want to use either of these consider taking out Wakeup Call.

Lara 5th Job Skill Build

When you reach level 200 and get access to your V Matrix and new 5th job skills. The best way to level them up is through Nodestones and Experience nodes. Lara V Skills are,

Large Stretch Big Stretch

Sun River Mountain Wind Land’s Connection

Surging Spirit Surging Essence

Winding Ridge Winding Mountain Ridge

Lara Perfect Trio Nodes

Lara has two sets of perfect trio nodes that cover everything. They are Mountain Seeds, Dragon Vein Absorption, Dragon Vein Eruption and Wakeup Call, Essence Sprinkle, Mountain Kid

Mountain's Seeds Mountain Seeds Boost

Dragon Vein Absorption Dragon Vein Absorption Boost

Dragon Vein Eruption Dragon Vein Eruption Boost

And, 

Slumber Awakening Wakeup Call Boost

Spirit Sprinkle Essence Sprinkle Boost

Mountain Kid Mountain Kid Boost

The other important nodes are Mana Overload, Lotus Flower, Decent Sharp Eyes, Ethereal Form Grandis Goddess’s Blessing and of course Decent Holy Symbol.

Lara 5th Job Skill Explanation

Skill NameMax Lvl DescriptionPurpose
Large Stretch
Big Stretch
MP Cost: 500 

Awaken 5 Dragon Veins within a certain range around another Dragon Vein

Each awakened Dragon Vein creates 7 intangible forces 
Intangible Force Damage: 1,000%, Number of Attacks: 5

If several intangible forces hit a single enemy, Final Damage for the second force and onwards: -30%

Cooldown: 60 seconds 

Cooldown if awakened Dragon Vein count is less than the max number that can be awakened: -12 seconds for each Dragon Vein that could be awakened
Mobbing and Bossing Skill

(Activates Dragon Veins around you and sends out arrows all around)

(A burst skill so it can be used in boss fights but gets weaker after each hit)

(pretty much a bigger version of Wakeup Call)
Sun River Mountain Wind
Land’s Connection
MP Cost: 1,200

Land spirits appear in the order of Mountain, River, Wind, and Sunlight, shocking enemies with 1,400% Damage 3 times

Max Enemies Hit: 10, Number of Attacks: 10

Afterward, activates explosion with 1,700% Damage 15 times, Max Enemies Hit: 10, Number of Attacks: 7 

Cooldown: 180 seconds
Big Burst Skill for Mobbing and Bossing

(Great for clearing a map while mobbing or doing big burst on a boss)
Surging Spirit
Surging Essence
MP Cost: 80, Shock enemies with 850% Damage 5 times, Max Enemies Hit: 10, Number of Attacks: 8

Cooldown: 20 seconds
Burst Skill with low cooldown
Winding Ridge
Winding Mountain Ridge
MP Cost: 500

Summons 3 groups of Mountain Spirits within a certain range 

Once summoned, they periodically run at enemies to attack

Group Summon Duration: 30 seconds. Damage: 500%, Max Enemies Hit: 6, Number of Attacks: 4

Running into enemies decreases running speed

Max Number of Attacks: 20 per group

Cooldown: 60 seconds
Summon Skill

(summons big rhino looking mountain spirits that go left and right through the map)

Lara Mobbing Combo and Bossing Skill Usage

When it comes to Lara it can be overwhelming with so many different elements and things to manage. Hopefully this will make this simpler for you.

When mobbing and you can one shot the mobs, you’ll want to use Eruption on Wind, River, and, Sun veins. You can cover almost the entire map with these summons.

When bossing with Lara you’ll want to use Absorption on all the elements for bosses that move often. If they don’t move like Zakum or Horntail, use Eruption on the elements.

Since you can use Manifestation skills with Eruption or Absorption, you’ll want to use Manifestation on the Wind vein to get the Attack Speed buff. 

Lara is one of the best mobbers in the game and is one of the best choices for meso farming since Kishin nerf/change.

James Chow

Hey! I am a competitive person who loves challenges. Games have always been an outlet where I can experience many different worlds and stories. This is why I love to play games and have been for a long time.

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