
Wild Hunter is an easy to play class with great bossing mobility. WH is also a great legion block, so you’ll definitely want to get one to 250 for maximum damage on your main and boss mules.
| Best in Slot | Main | Bossing Mule |
| BiS Weapon | Genesis Crossbow/Destiny Crossbow | Arcane Umbra Crossbow |
| BiS Secondary | Princess No’s Arrowhead | Princess No’s Arrowhead |
| Class | Archer | |
| Shared Cash Shop | Resistance | |
| Legion Effect | 20% chance to deal increased damage when attacking (4/8/12/16/20%) | |
| Max Link Skill | Spirit of Freedom – Invincible for 12 seconds after being revived | |
| Primary Stat | DEX | |
| Secondary Stat | STR | |
| Inner Ability Top Line | Boss Damage +20% | Boss Damage +15-20% |
| BiS Arrows? | Titanium Arrow | Any (Titanium is easy to get tho so if you can, get Titanium) |
| Does it benefit from max Attack speed | No | |
| Special Node | Fatal Strike 1 (Just One 1 node is good for Culvert) | |
| BiS Oz Ring? | Ring of Restraint | Ror, WJ, Cont Any of these will work but Ror is best |
| Cooldown Hat? | Yes (-4 CD and above) | Yes |
The Destiny weapon is technically the best in slot weapon but that can take a very long time to acquire while getting your genesis weapon is much faster nowadays.
Wild Hunter 1st Job Skill Build + Explanation
- Wild Arrow Blast: Proto (+1), Savage Bound (+1), Nature’s Wrath (+1)
- Savage Bound (MAX)
- Nature’s Wrath (MAX)
- Ravenous Gait (MAX)
- Predator’s Pounce (MAX)
- Wild Arrow Blast: Proto (MAX)
Wild Hunter 1st Job Skill Explanation
From levels 1-30 you should have no problems killing mobs so focus on leveling your mobility skills to reach mobs faster.
WH notable skills for 1st job are, Jaguar Rider and Predator’s Pounce.
| Skill Name | Max Lvl Description | Purpose |
Wild Arrow Blast: Proto | MP Cost: 10, Max Enemies Hit: 5, Damage: 130%, Number of Attacks: 3 | 1st Job Mobbing Skill |
Jaguar Rider | MP Cost: 20, Ride Ashlii Speed While Riding: 40, Knockback Resistance: +50% Cooldown: 1 sec | Skill to Mount or Dismount Jaguar |
Savage Bound | MP Cost: 10, allows you to jump a greater distance | Flash Jump Skill |
Predator’s Pounce | MP Cost: 10, marks the closest enemy within range as prey, Duration: 600 sec Use the skill again to teleport to the marked target’s location Mark Switch Cooldown: 0.5 sec [Passive Effect: Speed +20, Jump +20] | Teleport Skill that can only be used against an enemy |
Predator’s Pounce: Footstool | MP Cost: 10. Allows you to leap a greater distance | Mobility Skill that can only be used after Teleporting with Predator’s Pounce |
Ravenous Gait | Speed: +35, Max Speed: +20, Defense: +53%, Knockback Resistance: +50% Damage Taken: -20% | Passive Buff |
Nature’s Wrath | Critical Rate: +30%, Attack Power: +30, Max HP: +20%, Attack Speed: +1 | Passive Buff |
Wild Hunter 2nd Job Skill Build + Explanation
- Wild Arrow Blast: Detonation (+1), Soul Arrow (+1), Assist: Rending Swipe (+1)
- Crossbow Mastery (+5), Agile Crossbows (+1)
- Primal Edge (MAX)
- Soul Arrow (MAX)
- Call of the Wild (MAX)
- Wild Arrow Blast: Detonation (MAX)
- Final Attack (MAX)
- Crossbow Mastery (MAX)
- Assist: Rending Swipe (MAX)
- Physical Training (MAX)
- Agile Crossbows (MAX)
Wild Hunter 2nd Job Skill Explanation
Notable 2nd job WH skills are, Call of the Wild, and Soul Arrow. Call of the Wild is a great party buff that gives everyone extra damage. You can put it on your Pets Auto Buff.
| Skill Name | Max Lvl Description | Purpose |
Wild Arrow Blast: Detonation | MP Cost: 20, Max Enemies Hit: 5, Damage: 200%, Number of Attacks: 4 | 2nd Job Mobbing Skill |
Assist: Rending Swipe | Activates automatically upon landing a Crossbow skill (unless on cooldown) Max Enemies Hit: 8, Damage: 756%, Number of Attacks: 6 Assist Skill Cooldown: 2.5 sec (All Assist Skills share the same cooldown.) | Passive Skill |
Call of the Wild | MP Cost: 40, Duration: 300 sec., Party Attack Power and Magic ATT: +10% [Passive Effect: Damage Taken: -15%, Bonus Avoidability: +15%, Max MP: +15%] | Active Buff for you and your party |
Final Attack | [Final Attack Skill] Final Attack Chance Upon Landing a Direct Crossbow Attack: 40%, Damage: 150% | Passive Skill |
Soul Arrow | Attack Power +20. Allows you to attack without consuming arrows | Passive Skill |
Agile Crossbows | Attack Speed: +2, DEX: +20 | Passive Buff |
Crossbow Mastery | Crossbow Mastery: +50%, Damage: +10% | Passive Buff |
Primal Edge | Final Damage: +10%, Critical Rate: +25%, Knockback Resistance: +50% | Passive Buff |
Physical Training | Permanently increase STR by 30 and DEX by 30 | Passive Buff |
Wild Hunter 3rd Job Skill Build + Explanation
- Wild Arrow Blast: Shattershot (+1), Trap Seed (+1), White Heat Rush (+1)
- Feral Resonance (MAX)
- Wild Arrow Blast: Shattershot (MAX)
- Assist: Snapping Fangs (MAX)
- Another Bite (MAX)
- Trap Seed (MAX)
- Slinking Titan (MAX)
- White Heat Rush (MAX)
- Feline Berserk (MAX)
Wild Hunter 3rd Job Skill Build Explanation
Notable 3rd job WH skills are, White Heat Rush, Backstep, and Feline Berserk. White Heat Rush is a dash skill that can be used in all directions with arrows keys.
Backstep makes it so that you can move backwards without turning around. This is great for bossing since you can hold down your main attacking skill and still dodge stuff while facing the boss.
Feline Berserk is an I-Frame skill mainly useful in bossing when you want to dodge certain mechanics or certain death.
| Skill Name | Max Lvl Description | Purpose |
Wild Arrow Blast: Shattershot | MP Cost: 30, fires a piercing arrow, Max Enemies Hit: 6, Damage: 490%, Number of Attacks: 3 Additionally, launches an explosive round at set intervals, Max Enemies Hit: 6, Damage: 368%, Number of Attacks: 4 Explosive Round Cooldown: 2 sec | 3rd Job Mobbing Skill |
White Heat Rush | MP Cost: 20, Max Enemies Hit: 8, Damage: 1200% | Mobility Skill |
Trap Seed | MP Cost: 80, Duration: 60 sec., Mine Deployment Interval: 5 sec. Mine explosions Max Enemies Hit: 5, Damage: 756%, Number of Attacks: 4 Up to 1 mines detonate at a time on a single boss from the same deployment | Summon Skill for Mobbing and Bossing |
Assist: Snapping Fangs | Activates automatically upon landing a Crossbow skill (unless on cooldown) Max Enemies Hit: 8, Damage: 821%, Number of Attacks: 6 | Passive Skill |
Feline Berserk | MP Cost: 100, Invincibility Duration: 2 sec. Cooldown: 70 sec | I-Frame Skill |
Backstep | While activated, Ashlii can attack while moving backward | Toggle Skill (mainly used for bossing) |
Another Bite | The Spirit Jaguar’s attacks apply stacks of Another Bite, Duration: 90 sec. Max Another Bite Debuff Stacks: 50 Assist Skills: 1 Stacks, Command Skills: 2 Stacks per attack Crossbow skills used on enemies with Another Bite stacks deal an additional attack, Damage: 250%, Number of Attacks: 2 | Passive Skill |
Feral Resonance | Final Damage: +15%, Critical Rate: +14%, Critical Damage: +5% | Passive Buff |
Slinking Titan | Max HP: +50%, Elemental Resistance: +31%, Abnormal Status Resistance: +46, Avoidability: +30% Recover 7% of Max HP every 5 sec | Passive Buff |
Wild Hunter 4th Job Skill Build + Explanation
- Wild Arrow Blast: Apex (+1), Sharp Eyes (+1), Command: Alpha Surge (+1)
- Crossbow Expert (MAX)
- Extended Magazine (MAX)
- Wild Instinct (MAX)
- Wild Arrow Blast: Apex (MAX)
- Maple Warrior (MAX)
- Assist: Skull Bash (MAX)
- Advanced Final Attack (MAX)
- Command: Alpha Surge (MAX)
- Sharp Eyes (MAX)
- Lure Beacon (MAX)
- Hero’s Will (MAX)
Wild Hunter 4th Job Skill Explanation
Most important skills here are, Wild Arrow Blast: Apex, Command: Alpha Surge, Lure Beacon, and Sharp Eyes.
| Skill Name | Max Lvl Description | Purpose |
Wild Arrow Blast: Apex | MP Cost: 10, Max Enemies Hit: 7, Damage: 434% of continuous attack Additionally fires an explosive round at set intervals, Max Enemies Hit: 7, Damage: 355%, Number of Attacks: 4, Explosive Round Normal Enemy Damage: +190% (additive) Explosive Bolt Cooldown: 1.5 sec | Main Mobbing and Bossing Skill |
Assist: Skull Bash | Activates automatically upon landing a Crossbow skill (unless on cooldown) Max Enemies Hit: 8, Damage: 875%, Number of Attacks: 6 | Passive Skill |
Command: Alpha Surge | MP Cost: 97, Damage: 712%, Number of Attacks: 6, Max Enemies Hit: 12, Number of Hits: 5 Cooldown: 20 sec | Active Skill for Mobbing and Bossing |
Lure Beacon | MP Cost: 80, Sets up a luring device that taunts enemies within a set range for 60 sec | Summon Skill mainly used to distract Boss |
Sharp Eyes | MP Cost: 45, Critical Rate: +20%, Critical Damage: +15%, Duration: 300 sec | Active Buff |
Maple Warrior | MP Cost: 70, Goddess of Maple World appears [Passive Effect: All stats with a direct AP investment increase by 15%.] | Passive Buff for stats |
Hero’s Will | MP Cost: 30, Cooldown: 300 sec | Active Skill that clears status effects |
Extended Magazine | Final Damage: +30%, Critical Damage: +10% | Passive Buff |
Crossbow Expert | Crossbow Mastery: +70%, Attack Power: +30, Final Damage: +10% | Passive Buff |
Advanced Final Attack | Attack Power: +20 permanently. [Final Attack Skill] Upon landing a direct attack skill using a crossbow, Final Attack Chance: 70%, Damage: 190% | Passive Buff |
Wild Instinct | Ignore Defense: +40%, Final Damage: +10%, Critical Damage: +15% | Passive Buff |
Wild Hunter 5th Job Skill Build + Explanation
When you reach level 200 you’ll get access to your V Matrix and new 5th job skills. The best way to level them up is through Nodestones and Experience nodes. Wild Hunter V Skills are in order of importance are, Primal Bloom, Command: Predator’s Eye, Overbite, and Wild Arrow Blast: Overdrive.
5th Job Skill Explanation
| Skill Name | Max Lvl Description | Purpose |
Command: Predator’s Eye | MP Cost: 300, Damage: 787%, Number of Attacks: 10, Max Enemies Hit: 15, Number of Strikes: 9 Cooldown: 20 sec | Full Map Attack useful for mobbing and bossing |
Wild Arrow Blast: Overdrive | MP Cost: 1000, Max Hold Duration: 3.5 sec., Enemies Hit: 12, Damage: 1045%, Number of Consecutive Attacks: 7 When this skill lands, an additional explosion occurs that can attack up to 12 enemies with 748% damage 5 times. The explosions can trigger Another Bite stacks. While holding the skill, you take 50% less damage (including from attacks that scale on Max HP) Cooldown: 120 sec | Bossing Skill |
Primal Bloom | MP Cost: 1000, Duration: 20 sec., Invincibility Duration: 10 sec. Applies 30 Another Bite stack(s) onto up to 15 enemies Sets the Assist skill cooldown to 1.5 sec. All Assist skills activate at once when an Assist skill is used Command Skills Cooldown: -40% Another Bite Stacks Triggered Upon Landing a Crossbow Skill: 2 Cooldown: 120 sec | Bossing Skill |
Overbite | Invincible for 1.9 sec. upon use Triggers automatically when the boss with the highest Max HP reaches 60 Another Bite stacks, consuming the stacks. If multiple bosses have the same Max HP, stacks from all applicable bosses are consumed as well.Roars 4 times. Each roar attacks up to 15 enemies with 909% damage 13 times | Bossing Skill |
Wild Hunter 6th Job Skill Build + Explanation
The HEXA matrix is split up into Skill Node (6th job Origin skill), Mastery Node (enhances 4th job skills), Boost Node (5th job enhancement), and Common Node (Job specific skills)
You’ll get your 1st Origin skill for free once you finish the quest line and the rest you’ll have to unlock yourself. Link to a Guide for HEXA Matrix so that you’ll have the best start possible.
| Node Type | Skill Name | Max Lvl Description | Purpose |
| Skill Node | Synchronous Hunt | MP Cost: 1200, invincible during casting Max Enemies Hit: 15, Damage: 2496%, Number of Attacks: 7, Number of Strikes: 44, triggers 10 Wild Strikes, which deal 2730% damage 14 times All attacks are consumed when Another Bite activates Cooldown: 360 sec | Big Bind and Burst Skill (This is your Origin skill which binds the boss and gives a big buff to your skills for a duration) (This bind is different than a regular bind (erda nova) which means you can use your regular bind right after your Origin bind |
| Skill Node | Gear Storm | MP Cost: 1000, Invincible during casting Summons a large ballista, producing 23 shockwaves that deal 3176% damage to up to 15 enemies 12 times. The ballista’s bombardment devastates the battlefield 11 times, dealing 7469% damage 15 times. Ignore Defense: +60%, Boss Damage: +40%, Critical Rate: 100% | Ascent Skill (3 charges per boss fight) |
| Mastery Node 1 | HEXA Wild Arrow Blast: Apex | MP Cost: 12, Max Enemies Hit: 8, Damage: 742% of continuous attack Additionally fires an explosive round at set intervals, Max Enemies Hit: 8, Damage: 612%, Number of Attacks: 4, Explosive Round Normal Enemy Damage: +408% (additive) Explosive Bolt Cooldown: 1.2 sec | Passive Boost to Your Main Bossing Skill |
| Mastery Node 2 | HEXA Assist: Rending Swipe, Snapping Fangs, Skull Bash | Activates automatically upon landing a Crossbow skill (unless on cooldown) Max Enemies Hit: 8, Damage: 1421%, Number of Attacks: 6 Assist Skill Cooldown: 2.5 sec (All Assist Skills share the same cooldown.) | Passive Boost to Skill |
| Mastery Node 3 | HEXA Command: Alpha Surge/Titan Pounce | MP Cost: 120, Damage: 1296%, Number of Attacks: 6, Max Enemies Hit: 12, Number of Hits: 5 Cooldown: 20 sec | Passive Boost to Skill |
| Mastery Node 4 | HEXA Another Bite/Final Attack/Trap Seed | The Spirit Jaguar’s attacks apply stacks of Another Bite, Duration: 90 sec. Max Another Bite Debuff Stacks: 50 Assist Skills: 1 Stacks, Command Skills: 2 Stacks per attack Crossbow skills used on enemies with Another Bite stacks deal an additional attack, Damage: 450%, Number of Attacks: 2 | Passive Boost to Skill |
| Boost Node | Command: Predator’s Eye | Command: Predator’s Eye Final Damage: +60% | Passive Damage Boost to Skill |
| Boost Node | Overbite | Overbite Final Damage: +60% | Passive Damage Boost to Skill |
| Boost Node | Primal Bloom | Increases damage of Assist and Command skills while Primal Bloom is active. HEXA Assist: Rending Swipe Damage: +155% (additive) HEXA Assist: Snapping Fangs Damage: +180% (additive) HEXA Assist: Skull Bash Damage: +190% (additive) HEXA Command: Alpha Surge Damage: +130% (additive) HEXA Command: Titan Pounce Damage: +95% (additive) Command: Predator’s Eye Damage: +80% (additive) | Passive Damage Boost to Skill |
| Boost Node | Wild Arrow Blast: Overdrive | Wild Arrow Blast: Overdrive Final Damage: +60% | Passive Damage Boost to Skill |
| Common Node | Sol Janus | HP Cost: 500, Select a form of Sol Janus Cooldown: 3 sec [Passive Effect: EXP Obtained: +100%] | Only For Mobbing and Training (has 2 forms one is a summon and the other is a passive. Both kill mobs and the choice is dependant on what class you play) |
Wild Hunter Hyper Skill Build
WH best hyper skills for both mains and mules.
Passive Skills
Wild Arrow Blast: Apex – Reinforce
Assist – Reinforce
Assist – Boss Rush
Another Bite – Reinforce
Another Bite – Boss Rush
Active Skill
Volt Snare
Command: Titan Pounce
For Liberty
Volt Snare is your main bind skill.
Command: Titan Pounce is a mobbing and bossing skill to help deal extra damage.
For Liberty is a big buff skill mainly for bossing. Usually in the sequence.
The Skills You Need To Put On Your Keyboard
If you’re returning to the class after a while and just need to know what your skills do or what skills you need to add to your keyboard, this will help you.
| Skill | What It’s For | Where To Find |
Predator’s Pounce | Marks enemy so you can teleport to them | 1st Job |
Feline Berserk | I-Frame Skill | 3rd Job |
Backstep | Bossing Toggle to only face 1 direction | 3rd Job |
Trap Seed | Summon Skill for Mobbing and Bossing | 3rd Job |
White Heat Rush | Dash Skill | 3rd Job |
Command: Alpha Surge | Short CD Attack | 4th Job |
Wild Arrow Blast: Apex | Main Mobbing and Bossing Skill (Hurricane Skill) | 4th Job |
Lure Beacon | Boss Dummy Skill | 4th Job |
Command: Titan Pounce | Short CD Attack | Hyper Skill Active |
Volt Snare | Bind Skill | Hyper Skill Active |
Wild Arrow Blast: Overdrive | Key Down Burst Skill | 5th Job |
Command: Predator’s Eye | Short CD Attack | 5th Job |
Resistance Infantry | Short CD Attack | 5th Job Node |
Guided Arrow | Toggle Skill for Damage | 5th Job Node |
If you see some skills or buffs missing, that is because they are included in the Sequence or Pet Auto Buff section.
These skills plus your Sequence and Pet Auto Buff should cover everything that needs to go on your keyboard from Wild Hunter’s skills. Sequence and Pet Auto Buff will be explained more below.
Wild Hunter Perfect Trio Nodes
In the V Matrix you’ll also have Boost Nodes. They are there to level up your 1st – 4th job skills past their initial cap. You’ll want to level up the most useful skills for your class and those will form your perfect trios.
For Wild Hunter these are the perfect nodes you’ll want to look for,
| Wild Hunter | Node # 1 | Node # 2 | Node # 3 | Node # 4 | Node # 5 | Node # 6 |
| 1st Skill | Assist: Rending Swipe | Snapping Fangs | Wild Arrow Blast: Apex | Final Attack/ Another Bite | Command: Alpha Surge | Command: Titan Pounce |
| | Snapping Fangs | Assist: Rending Swipe | Final Attack/Another Bite | Wild Arrow Blast: Apex | Command: Titan Pounce | Command: Alpha Surge |
Assist: Skull Bash | Assist: Skull Bash | Trap Seed | Trap Seed | White Heat Rush | White Heat Rush |
An explanation of perfect trios and full list of all classes and their perfect trio nodes here.
Wild Hunter Perfect Inner Ability
If you’re maining WH make sure to get the perfect IA so you can deal the most damage. For the Loot Room you just need a preset with +20% Drop.
| Bossing | Farming | Boss Drop |
| 20% Boss Damage | 20% Meso Obtained | +20% Drop Rate |
| 20% Critical Rate | 15% Drop | Any |
| 8% Abnormal Status Damage | 8% Damage to Normal Monsters | Any |
This post should tell you the cheapest and fastest way to get to your perfect Inner Ability for all classes.
All Useful 5th Job Skills for Wild Hunter
List of skills in order of usefulness. If you’re a boss mule just add till you can’t anymore.
Decent Holy Symbol
Erda Shower (only for training if boss mule you can remove)
Vicious Shot
Maple World Goddess’s Blessing
Resistance Infantry
Guided Arrow
Blink
Rope Lift
Decent Combat Orders
Decent Advanced Blessing
Decent Holy Fountain
True Arachnid Reflection (from Will Boss)
Solar Crest (from Seren Boss)
Will of Erda
Erda Nova
Decent Speed Infusion
Decent Hyper Body
Decent Mystic Door
Decent Sharp Eyes
Do not level up your Decent skills past level 1 unless you’re at the end game and min/maxing to get an extra 5 stat at max level. At level 1 all your decent skills have 100% uptime since the duration will be longer than the cooldown. Holy Symbol is the only exception since you’ll get more exp and drop rate as you level it.
Wild Hunter 5th Job V Matrix Node Slot Priority
This is the order of what skills you should prioritize,
- Boost Nodes
- Decent Holy Symbol, Erda Shower (if boss mule you can remove Erda Shower)
- Primal Bloom
- Predator’s Eye
- Overbite
- Wild Arrow Blast Overdrive
- Vicious Shot
- Maple World Goddess’s Blessing
- Resistance Infantry
- Guided Arrow
- Blink
- Rope Lift
- Erda Nova
Wild Hunter Pet Auto Buff Skills
WH only needs 2 pets with auto buff. You’ll want to have Sharp Eyes,
Call of the Wild,
Decent Combat Orders, and
Decent Holy Symbol on the pets.
Ideally you want to buy auto buff on pets that are permanent and that you’ll always use. If you put auto buff on a vac pet but don’t revive it, you’ll lose out on that value.
Guided Arrow is a toggle you should always turn on as soon as you log in.
Backstep is a situational toggle mainly used in bossing.
Wild Hunter Sequence
WH has 1 big 2 min burst. You can get away with not ring swapping but it will result in more damage if you ring swap to a WJ4 for a small 60 second burst.

The order generally does not matter since they all trigger at the same time but putting Ring Activation and Terms and Conditions last is usually the move.
Skill are,
For Liberty
Maple World Goddess’s Blessing
Vicious Shot
Primal Bloom
Terms and Conditions
Ring Activation (Ror4-6)
How To Burst On Wild Hunter (2 min and Mini Burst)
WH has a simple burst. It’s just Sequence, your low CD skills and then hold down your hurricane.
- Sequence
Command Titan Pounce,
Command Alpha Surge,
Command Predators Eye
Origin (synchronous hunt) or Erda Nova if Origin is not up
- Hold
Wild Arrow Blast Overdrive
Erda Nova
Command Titan Pounce,
Command Alpha Surge,
Command Predators Eye
- Then hold down
Wild Arrow Blast: Apex
You’ll want to press the low CD command skills as quickly as possible.
Wild Hunter Mini Burst
WH mini burst is just ring swapping and using your low CD skills. You can honestly skip the ring swap if you forget to swap back often since that will just delay your bigger burst which ends up being worse for you.
6th Job Wild Hunter HEXA Skill Priority
When starting your HEXA Matrix you’ll want to unlock everything then start putting focus on depending on if you’re a solo progression player or a party player.
If you’re a party player you’ll want to focus on your burst and getting that as high as possible. Especially important in late/end game bosses. For Wild Hunter you’ll want to focus on M1 and M2.
If you’re a solo progression player there are infographics online and in the Wild Hunter discord that you can follow.
6th Job Wild Hunter HEXA Stat Priority
For Wild Hunter, your first 3 HEXA stat node, you’ll want
- Main Stat: Attack
- Additional Stat: STAT
- Additional Stat: Critical Damage
HEXA stat is an RNG type system and it doesn’t matter what you get in the beginning since it is not worth it to reroll until your entire 6th job is maxed. Once it gets to level 20 leave it there and no matter what you got it would still be at least a 2-3% FD gain.
Ideally, you want 10/10/0 but that is very costly and you shouldn’t try to go for unless you have an excess of fragments or everything is done.
