Night Lord is one of the best classes in the game. It excels at bossing and great at mobbing since it has a skill that gives extra EXP and Drop Rate. Whether making it as a boss mule or a main you can’t really go wrong.
Best in Slot | Main |
BiS Weapon | Genesis Guards |
BiS Secondary | Princess No’s Charm |
BiS Throwing Stars | Balanced Fury |
Class | Thief |
Shared Cash Shop | All Explorers |
Legion Effect | Increases % Crit Rate +1/2/3/4/5% |
Max Link Skill | Thief’s Cunning – when you debuff an enemy, Damage +18% for 10 seconds every 20 seconds |
Primary Stat | LUK |
Secondary Stat | DEX |
Inner Ability Top Line | Boss Damage +20% |
Does it benefit from max Attack speed | Yes |
2 min or 3 min burst type? | 3 min |
NL can reach max Attack Speed with just Green Pot(Monster Park) and Decent Speed Infusion. A bossing mule Night Lord setup the same except that you don’t need the Secondary Node, can settle for less Boss Damage, and can stick with Abso/Arcane Claw + Ilbi Throwing-Stars.
Rouge 1st Job Skill Build
- Lucky Seven (+1)
- Flash Jump (MAX)
- Haste (MAX)
- Nimble Body (MAX)
- Lucky Seven (MAX)
- Double Stab (MAX)
- Dark Sight (MAX)
Rouge 1st Job Skill Explanation
When making a NL you’ll want to stick with Lucky Seven for mobbing and forget about Double Stab unless you want to save a small amount of meso and use a dagger for 1st job.
Dark Sight is a very important skill when it comes to bossing. It lets you ignore a lot of stuff in boss fights, specifically things that fall from the sky that would normally damage or debuff you.
If you’re a beginner you’ll want to pick up some decent throwing stars. The easiest would be to go to Henesys General Store, talk to Luna and buy Ilbi Throwing Stars for 3 mil. Don’t buy too many since you’ll get a skill in 3rd job that gives you unlimited stars.
If you’ve already got an established account you can prep the best throwing stars by doing Phantom Forest, buying Balanced Fury and putting them in the storage for your NL. Remember you only need 1 set.
Skill Name | Max Lvl Description | Purpose |
Double Stab | MP Cost: 14, Damage: 165%, Number of Attacks: 2, Enemies Hit: 5 | 1st Job Mobbing Skill |
Lucky Seven | MP Cost: 14, Throwing Stars Cost: 2, Damage: 110%, Enemies Hit: 5, Number of Attacks: 3 | 1st Job Mobbing Skill |
Haste | Speed: +40, Jump: +20, Max Speed: +20 | Passive Buff |
Dark Sight | MP Cost: 5. Hide in the shadows for 200 sec When Dark Sight is deactivated, receive a cooldown increase of 3 seconds per attack dodged. Stacks up to 5 times | Active Skill (mainly for bossing or changing gear while mobbing) |
Flash Jump | MP Cost: 5, jumps further. Able to use 2 times consecutively | Active Mobility Skill (can be used twice) |
Nimble Body | Permanently increases LUK by 20 | Passive Buff |
Assassin 2nd Job Skill Build
- Gust Charm (+1), Assassin’s Mark (+1), Shadow Surge (+1), Shadow Leap (+1)
- Claw Mastery (+5), Agile Claws (+1)
- Claw Mastery (MAX)
- Critical Throw (MAX)
- Gust Charm (MAX)
- Physical Training (MAX)
- Agile Claws (MAX)
- Shadow Leap (MAX)
- Shadow Surge (MAX)
- Shuriken Burst (MAX)
Assassin 2nd Job Skill Explanation
NL 2nd job has 3 important skills to look out for. They are Assassin’s Mark, Shadow Surge, and Shadow Leap.
Assassin’s Mark is a toggle skill that lets you passively deal more damage and help you mob. Make sure to always have this on.
Shadow Surge and Shadow Leap are important mobility skills that NL has. It lets you dash up, left, and right. Really important to feel comfortable using these skills to help you dodge stuff in bossing. You’ll be able to tell the pro NL’s from how they utilize these skills.
You’ll be using Gust Charm instead of Lucky Seven as your new mobbing skill until 3rd job.
Skill Name | Max Lvl Description | Purpose |
Shuriken Burst | MP Cost: 18, and 3 Throwing Stars Deals 560% damage to up to 1 enemies Upon striking an enemy, detonates in place dealing 105% damage 6 times to up to 6 enemies | 2nd Bossing Skill (feels bad to use since it only hits 1 target) |
Gust Charm | MP Cost: 17 and 2 throwing stars, Damage: 245%, Max Enemies Hit: 6, Knockback Range: 350 | 2nd Job Mobbing Skill |
Assassin’s Mark | Grants a 40% chance to leave a mark on attack Attacking again will produce 2 Throwing Stars to deal 150% damage | Toggle On Skill (always want this On for both mobbing and bossing) |
Shadow Surge | MP Cost: 35. Dashes forward a set distance while under the effect of Dark Sight Cooldown: 5 sec Each attack against an enemy with Assassin’s Mark or Night Lord’s Mark reduces cooldown: by 1 sec | Dash Skill (really great short dash that also puts you in Dark Sight) (cooldown gets shorter when Assassin’s Mark gets activated) |
Shadow Leap | MP Cost: 16. Allows you to leap a greater distance | Dash Skill (NL’s upward mobility skill) |
Claw Mastery | Claw Mastery: +50%, Throwing Stars: +200 | Passive Buff |
Agile Claws | Attack Speed: +2, Luck: +20 | Passive Buff |
Critical Throw | Critical Rate: +50%, Critical Damage: +5% | Passive Buff |
Physical Training | Permanently increases LUK by 30 and DEX by 30 | Passive Buff |
The Way of Hermit 3rd Job Skill Build
- Shuriken Challenge (+1), Spirit of the Star (+1), Shadow Partner (+1), Dark Flare (+1)
- Shadow Partner (MAX)
- Shuriken Challenge (MAX)
- Expert Throwing Star Handling (MAX)
- Dark Flare (MAX)
- Spirit of the Star (MAX)
- Alchemic Adrenaline (MAX)
- Venom (MAX)
- Enveloping Darkness (MAX)
- Triple Throw (MAX)
The Way of Hermit 3rd Job Skill Build Explanation
NL 3rd job notable skills are Spirit of the Star, Shadow Partner, and Dark Flare.
Spirit of the Star is something you’ll want to get a point in as soon as you can because it will give you the benefit of the throwing stars attack but not use up any actual stars. So no more recharging stars.
Shadow Partner is a summon skill that mimics what skills you use. Always want this skill active since it’s free damage. Not all skills can be used by the shadow partner.
Dark Flare is a summon skill that you place down and it deals damage in that area. Great for mobbing and ok for bossing.
You’ll be using Shuriken Challenge instead of Gust Charm for mobbing until 4th job. Triple Throw is a single target skill so it’s only useful for bossing but gets replaced quickly.
Skill Name | Max Lvl Description | Purpose |
Triple Throw | MP Cost: 20, Throwing Stars Cost: 3, Damage: 290%, Number of Attacks: 3 | 3rd Job Bossing Skill |
Shuriken Challenge | MP Cost: 30 and 2 throwing stars. Damage: 260%, Number of Attacks: 4, Max Enemies Hit: 8 | 3rd Job Mobbing Skill |
Dark Flare | MP Cost: 100, Shuriken Summon Duration: 60 sec Periodically deal 360% damage to 3 enemies nearby Cooldown: 60 sec | Secondary Mobbing Skill |
Shadow Partner | MP Cost: 64, summons a shadow that makes an additional hit that is 70% of the final damage for all attacks for 200 sec | Active Skill |
Spirit of the Star | Attack Power +10 Enables use of skills without consuming Throwing Stars | Passive Buff |
Enveloping Darkness | Max HP: +20%, Abnormal Status Resistance: +30, Elemental Resistance: +30% | Passive Buff |
Venom | Status Chance: 30%, Damage Over Time: 90% damage every 1 sec for 6 sec | Passive Skill |
Expert Throwing Star Handling | Final Damage: +25%, Critical Rate: +20% | Passive Buff |
Alchemic Adrenaline | Recovery Amount: +170%, Critical Damage: +10%, Knockback Resistance: +40% | Passive Buff |
Night Lord 4th Job Skill Build
- Showdown (+1), Night Lord’s Mark (+1), Sudden Raid (+1), Quad Star (+1)
- Showdown (MAX)
- Night Lord’s Mark (MAX)
- Shadow Shifter (MAX)
- Claw Expert (MAX)
- Dark Harmony (MAX)
- Maple Warrior (MAX)
- Sudden Raid (MAX)
- Toxic Venom (MAX)
- Quad Star (MAX)
- Frailty Curse (MAX)
- Hero’s Will (MAX)
Night Lord 4th Job Skill Explanation
NL’s 4th job notable skills are Quad Star, Showdown, Frailty Curse and Sudden Raid.
Quad Star is your main bossing skill. Single target and goes for the highest HP enemy.
Showdown is your main mobbing skill with a lot of good effects. Using it will give you extra EXP and DROP rate which is great for farming and also useful for breaking boss boxes. It also applies an effect called Untouchable. This makes it so that enemies don’t cause touch damage. Always keep this debuff on bosses so that when you pass by or get near them you won’t take any damage.
Frailty Curse is a summon skill that debuffs enemies and lowers their Attack, Defense, and Speed. Very good while bossing but, make sure to get the Hyper Skill Frailty Curse – Boss Rush or else it will not work on bosses.
Sudden Raid is a short cooldown small burst type skill. Useful to help you mob since it has good range and for dealing a bit of extra damage while bossing.
You’ll be using Quad Star for bossing and Showdown for mobbing forever.
Skill Name | Max Lvl Description | Purpose |
Quad Star | MP Cost: 26, Throwing Stars Cost: 4, Damage: 540%, Number of Attacks: 4 | Bossing Skill |
Showdown | MP 50, Stars Consumed: 3 Attack up to 6 enemies with 708% damage 2 times, then provoke by creating 6 shurikens The provoked enemies become untouchable For 140 sec., acquired EXP and Item Drop Rate increase by 5%. Effect halved for bosses Shurikens attack 6 times for 24% damage If a single enemy is hit by several shurikens at the same time, Final Damage decreases by 50%, starting with the second shuriken Damage Against Normal Enemies: +200% Shuriken Cooldown: 5 sec | Mobbing Skill (extra drop and exp) (applies untouchable which is useful for bossing) |
Night Lord’s Mark | Grants a 60% chance to leave a mark on attack. Attacking again will produce 3 Throwing Stars to deal 255% damage | Passive Buff |
Sudden Raid | MP Cost: 290, Throwing Stars Cost: 1, Damage: 494%, Max Enemies Hit: 15, Number of Attacks: 7, Damage Over Time: 210% damage every 1 sec for 10 sec, Cooldown: 30 sec | Active Skill |
Frailty Curse | MP Cost: 41, lasts for 40 sec Reduces Attack Power and Defense by 30% and Movement Speed by -60 for enemies, excluding Boss Monsters [Passive Effect: Boss Damage +10%] | Active Summon Skill (debuffs enemies in a zone) (pairs with a hyper skill so that it can be used on bosses) |
Maple Warrior | MP Cost: 70, Increases all stats assigned APs by 15% for 900 sec | Active Buff for stats |
Hero’s Will | MP Cost: 30, Cooldown: 300 sec | Active Skill that clears status effects |
Dark Harmony | Attack Power: +20, Ignore Defense: +30%, Final Damage: +8% | Passive Buff |
Shadow Shifter | Dodge Chance: 45%, Knockback Resistance: +60% | Passive Buff |
Toxic Venom | Poison Chance: 50%, 160% damage every 1 sec. for 8 sec., can be stacked 3 times | Passive Skill |
Claw Expert | Claw Mastery: +70%. Attack Power: +30, Critical Damage: +10% | Passive Buff |
Night Lord Hyper Skill Build
NL has 2 different sets of hypers for mobbing/leveling and for bossing. Make sure to switch between the 2 setups for whatever situation you’re in since it gives a lot of benefits.
Leveling/Mobbing Passives
- Showdown – Reinforce
- Showdown – Spread
- Showdown – Enhance
- Quad Star – Reinforce
- Quad Star – Extra Strike
Bossing Passives
- Quad Star – Reinforce
- Quad Star – Boss Rush
- Quad Star – Extra Strike
- Frailty Curse – Enhance
- Frailty Curse – Boss Rush
Actives
- Death Star
- Epic Adventure
- Bleed Dart
Death Star is a short cooldown mini burst skill. Also good for mobbing.
Epic Adventure is an active buff mainly used for bursting.
Bleed Dart is a buff skill that gives you attack and causes bleed on enemies. No cooldown so easy to upkeep and should always have it active.
Night Lord 5th Job Skills
When you reach level 200 you’ll get access to your V Matrix and new 5th job skills. The best way to level them up is through Nodestones and Experience nodes. Night Lord V Skills are in order of importance are, Throw Blasting, Throwing Star Barrage, Dark Lord’s Omen, and Shurrikane.
Night Lord 5th Job Skill Explanation
Night Lord has a lot of 5th job skills you activate and it will passively help you deal more damage. Because Night Lord has one of the best bursts in the game, it is very important that you get it right and get all your damage off.
Binds are very important for NL since it will help you get all your burst off. You’ll pop all your skills and then just hold down Quad Star while micro dodging.
Skill Name | Max Lvl Description | Purpose |
Throwing Star Barrage | MP Cost: 1000, Duration: 50 sec. Throwing skills gain extra spread Triple Throw attacks in 4 extra directions, with extra projectiles dealing 290% damage Quad Star attacks in 3 extra directions, with extra projectiles dealing 379% damage Cooldown: 180 sec | Big Burst Bossing Skill |
Shurrikane | MP Cost: 800. Throwing Stars Cost: 1, Max Enemies Hit: 6. Damage: 660%. Number of Attacks: 5 A huge shuriken flies forward striking foes, then spins in place, dealing additional damage for 2 sec before disappearing Using the skill again while the shuriken is flying will stop it immediately at its current location 40% of normal chance to trigger Assassin’s Mark Cooldown: 25 sec | Low Cooldown Mini Burst Skill (can be pressed again to stop the shuriken in place) |
Dark Lord’s Omen | MP Cost: 1000, shoot 5 Throwing Star(s) per 1 enemy for 12 sec., dealing 935% damage to max 7 enemies 7 additional Throwing Stars are launched regardless of the number of enemies Boss Damage: +30% The scroll explodes when the skill duration ends, dealing 2365% damage with 10 additional attacks Max Enemies Hit: 12 Cooldown: 60 sec | Burst Bossing Skill |
Throw Blasting | Explosive Charm: Throws explosive-rigged shurikens at up to 6 enemies, dealing 1045% damage 5 times Passive Effect: 1 explosive charm is prepared every 10 sec and activates Active and Passive Effects cannot trigger simultaneously Active Effect: MP Cost: 1000, Duration: 90 sec, Usable Explosive Charms: 68, uses min 2 and max 4 charms per attack skill, consumes throwing stars up to the number of charms used Cooldown: 180 sec | Big Burst Bossing Skill |
Night Lord Perfect Trio Nodes
In the V Matrix you’ll also have Boost Nodes. They are there to level up your 1st – 4th job skills past their initial cap. You’ll want to level up the most useful skills for your class and those will form your perfect trios.
For Night Lord these are the perfect nodes you’ll want to look for,
Primary Node | Secondary Node |
Showdown | Sudden Raid |
Quad Star | Death Star |
Assassin’s Mark | Dark Flare |
If you’re making a NL main you’ll want both the primary and the secondary node. If you’re making a boss mule you will only need the Primary node.
An explanation of perfect trios and full list of all classes and their perfect trio nodes here.
All Useful 5th Job Skills for Night Lord
These are all the skills you’ll need to get the most out of Night Lord. Any other skills are not useful and can be disassembled.
Do not level up your Decent skills past level 1 unless you’re at the end game and min/maxing to get an extra 5 stat at max level. At level 1 all your decent skills have 100% uptime since the duration will be longer than the cooldown. Holy Symbol is the only exception since you’ll get more exp and drop rate as you level it.
Decent Sharp Eyes |
Decent Combat Orders |
Decent Speed Infusion |
Last Resort |
Maple World Goddess’s Blessing |
Erda Nova |
Decent Holy Symbol |
Shadow Walker |
Blink |
Decent Advanced Blessing |
Will Of Erda |
Erda Shower |
Venom Burst |
Rope Lift |
True Arachnid Reflection (Obtained from Will boss) |
Solar Crest (Obtained from Seren boss) |
The ones that are underlined and bolded are not necessary if making a boss mule.
Night Lord 5th Job V Matrix Node Slot Priority
This is the order of what skills you should equip first,
- Boost Nodes, Level 1 Decent Sharp Eyes + Decent Speed Infusion
- Throw Blasting
- Throwing Star Barrage
- Last Resort, Shadow Walker (bossing) or Erda Shower, Decent Holy Symbol (mobbing)
- Erda Nova, Maple World Goddess’s Blessing, Level 1 Decent Combat Orders
- Dark Lord’s Omen, Shurrikane
Maxing the skills in this order (except decents) is also ideal for bossing but if you want to get better training rates I would suggest putting more focus on Boost Nodes, Decent Holy Symbol, and Erda Shower.
Night Lord 6th Job HEXA Skills
The HEXA matrix is split up into Skill Node (6th job Origin skill), Mastery Node (enhances 4th job skills), Boost Node (5th job enhancement), and Common Node (Job specific skills)
You’ll get your 1st Origin skill for free once you finish the quest line and the rest you’ll have to unlock yourself. Link to a Guide for HEXA Matrix so that you’ll have the best start possible.
Node Type | Skill Name | Max Lvl Description | Purpose |
Skill Node | Life and Death | MP Cost: 1200, invincible during casting Max Enemies Hit: 15, Damage: 1620%, Number of Attacks: 7, Number of Chase Cuts: 8 Goes in a random path, Duration: 60 sec, Damage: 2700%, Max Enemies Hit: 15, Number of Attacks: 3, Large Throwing Stars Created: 5 Cooldown: 360 sec | Big Bind and Burst Skill (This is your Origin skill which binds the boss and gives a big buff to your skills for a duration) (This bind is different than a regular bind (erda nova) which means you can use your regular bind right after your Origin bind |
Mastery Node | Hexa Quad Star | MP Cost: 35, Throwing Stars Cost: 4, Damage: 750%, Number of Attacks: 4 When 3 attacks land, the next attack triggers an enhanced HEXA Quad Star | Passive Boost to Your Main Bossing Skill |
Boost Node | Throwing Star Barrage | Throwing Star Barrage Final Damage: +60% | Passive Damage Boost to Skill |
Boost Node | Shurrikane | Shurrikane Final Damage: +60% | Passive Damage Boost to Skill |
Boost Node | Dark Lord’s Omen | Dark Lord’s Omen Final Damage: +60% | Passive Damage Boost to Skill |
Boost Node | Throw Blasting | Throw Blasting Final Damage: +60% | Passive Damage Boost to Skill |
6th Job Night Lord HEXA Skill Priority
When starting your HEXA Matrix you’ll want to unlock everything then start putting focus on depending on if you’re a solo progression player or a party player.
If you’re a party player you’ll want to focus on your burst and getting that as high as possible. Especially important in late/end game bosses. For Night Lord the most important skill to prio is Throw Blasting.
If you’re a solo progression player there are infographics online and in the Night Lord discord that you can follow.
6th Job Night Lord HEXA Stat Priority
For Night Lord, your 1st HEXA stat node, you’ll want
- Main Stat: Attack
- Additional Stat: STAT
- Additional Stat: Critical Damage
HEXA stat is an RNG type system and it doesn’t matter what you get in the beginning since it is not worth it to reroll until your entire 6th job is maxed. Once it gets to level 20 leave it there and no matter what you got it would still be at least a 2-3% FD gain.
Ideally, you want 10/10/0 but that is very costly and you shouldn’t try to go for unless you have an excess of fragments or everything is done.