Pokémon Masters EX: Best Blue & Pidgeot Sync Grid Builds

As one of the first 5* sync pairs you could scout for, Blue & Pidgeot have been long waiting for their grid. Still a staple in EX Rosa, the duo have been given a grid that puts accuracy problems to rest. You’ll always want to use Pidgeot’s sync move at least once to Mega-evolve and gain access to Hurricane. The pair fits as a Flying-type Striker with a grid to make them a reliable powerhouse.

The best Blue & Pidgeot Sync Grid Build is Locked On, Right Where It Stings, and Without a Miss.

Locked On (2/5): Blue & Pidgeot only need sync level 2 to pick up the skills to greatly improve their damage capability. This build is self-sufficient to boost its relevant skills and let other sync pairs focus elsewhere.

Right Where It Stings (3/5): Best used with another sync pair to do the flinching, this build adds an additional power boost to any flinching opponents.

Without a Miss (3/5): This build looks for consistency by throwing everything into making Hurricane as reliably powerful as possible.

Universal Upgrades

HP +10

Defense +15

Sp. Atk +10

Sp. Def +10

Speed +5

Hurricane Power +6

Hurricane Move Gauge Refresh 3

Smell Ya Later! MP Refresh 3

Brutal Clarity

Recommended Lucky Skill:

Critical Strike 2

Since Hurricane is Pidgeot’s late-game move, it gains +6 power and a Move Gauge Refresh 3, which will occasionally return one bar to the move gauge after a successful attack. Smell Ya Later! MP Refresh 3 has a 40% chance to gain an additional use, which will raise Pidgeot’s accuracy, evasiveness, and critical-hit rate by +1 level.

Boosting critical-hit rate to +3 will guarantee Pidgeot’s attacks are always a critical hit. While moves don’t care if their accuracy goes above 100, Brutal Clarity will increase move damage for each additional step.

Since Pidgeot can max his own critical-hit rate, the only lucky skill that should be considered is Critical Strike 2, which increases damage taken when the attack is a critical-hit.

Sync Grid Builds

Locked On Build (Sync Level 2/5)

Total Sync Orb Cost: 750

Total Energy Used: 60

(Build Link)

Unique Upgrades:

Sp. Atk +5

Air Cutter Move Gauge Refresh 3

Mind Swell 2

Pinpoint Entry 1

Before becoming Mega Pidgeot, Air Cutter is his best move and the build picks up Move Gauge Refresh 3 to help keep move gauge costs down. It also is on the path for Pinpoint Entry 1, which raises Pidgeot’s accuracy by +1 when he enters the battle and when he Mega evolves. This means that he’ll be able to reach +4 accuracy before needing to rely on any MP refreshes.

The build also picks up Mind Swell 2, which has a 30% chance of activating and raising Pidgeot’s Sp. Atk by +1 after using a move. With no access to refreshing X Sp. Atk on the grid, this is the only way to reach max Sp. Atk. Alternatively, you could pick up the second Smell Ya Later! MP Refresh 3 for better chances to restore a use.

Right Where It Stings Build (Sync Level 3/5)

Total Sync Orb Cost: 750

Total Energy Used: 60

(Build Link)

Unique Upgrades:

HP +30

Sp. Atk +5

Air Slash Power +10

Harry 5

Sync Level 2:

Not recommended

This build reaches up to the top of the grid for Harry 5, which increases move damage by 50% against a flinching opponent. Air Slash is capable of flinching opponents, but once Pidgeot becomes Mega Pidgeot, he loses access to the move. 

The best solution is to pair Pidgeot with another sync pair that will flinch opponents so he can inflict significantly more damage with Hurricane. Harry 5 is also locked behind sync level 3, so the build is only viable then.

Without a Miss Build (Sync Level 3/5)

Total Sync Orb Cost: 738

Total Energy Used: 59

(Build Link)

Unique Upgrades:

Sp. Atk +20

Speed +5

Air Cutter Power +4

Hurricane Power +3

Pinpoint Entry 1

Sync Level 2:

– Hurricane Power +3

+ Defense +5

+ Sp. Atk +5

With the remaining energy, Pidgeot gains another +20 Sp. Atk and Hurricane an additional +3 power. This results in a total +9 power to Hurricane. Picking up Pinpoint Entry 1 gives Pidgeot +1 accuracy when he enters the battle and when he Mega evolves. With the +2 from Smell Ya Later!, you are able to reliably get to +4 accuracy before having to rely on a refresh. These refreshes may be best used when waiting for the move gauge to fill up.
At sync level 2, this build only loses out on the Hurricane Power +3 tile, so pick up two stat tiles.

James Chow

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