Corsair is an Explorer Pirate that uses a Gun as their primary weapon. They are a fun class to play and have a lot of tools at their disposal that help them clear maps very quickly.
Corsair is a great mobber and bosser and is very easy to level since they get Roll of the Dice and have great map control. Make one since they have a good legion effect for summon duration.
Corsair 1st Job Skill Build
1st job of Corsair is consistent with all Explorer Pirates. Sommersault Kick hits more mobs but short range while Double Shot has better range but can only hit one mob at a time.
You should be able to quickly get through this level just using Sommersault Kick and your flash jump.
Dash isn’t useful for mobbing but can help with bossing since it can give you 100% Knockback Resistance.
Corsair 1st job skill build,
- Sommersault Kick (+1)
- Octopush (MAX)
- Shadow Heart (MAX)
- Bullet Time (MAX)
- Sommersault Kick (MAX)
- Dash (MAX)
- Double Shot (MAX)
Corsair 1st Job Skill Explanation
Skill Name | Max Lvl Description | Purpose |
Sommersault Kick | MP Cost: 16, Damage: 305%, Max Enemies Hit: 6 | 1st Job Mobbing Skill |
Double Shot | MP Cost: 7, Damage: 165%, Range: 380 | No need to use unless you prefer this over Sommersault Kick |
Octopush | MP Cost: 10, jumps further | Flash Jump Skill |
Dash | Dash, MP Cost: 1, Duration: Up to 10 sec, Movement Speed: +50, Jump: +20, Knockback Resistance: +100% | Don’t need this skill for mobbing (has some uses later since it has Knockback Resistance) |
Shadow Heart | Critical Rate: +20%, Critical Damage: +5% | Passive Skill for Critical Rate and Critical Damage |
Bullet Time | Max Movement Speed: +20, Jump: +10 | Passive Skill for Speed and Jump |
Corsair 2nd Job Skill Build
The 2nd job for Corsair is called GunSlinger. This is where you get your booster, summons, and skill for infinite bullets. The Wings skill is what you use for vertical movement.
Gunslinger 2nd job skill build,
- Rapid Blast (+1), Wings (+1), Infinity Blast (+1)
- Gun Mastery (+5)
- Gun Booster (MAX)
- Rapid Blast (MAX)
- Gun Mastery (MAX)
- Physical Training (MAX)
- Infinity Blast (MAX)
- Wings (MAX)
- Triple Fire (MAX)
- Recoil Shot (MAX)
Corsair 2nd Job Skill Explanation
Skill Name | Max Lvl Description | Purpose |
Triple Fire | MP Cost: 16, Damage: 201%, Number of Attacks: 3 | You don’t need this skill unless you’re only hitting 1 mob |
Scurvy Summons | MP Cost: 25, Crewman Damage: 230%, Duration: 120 sec, Cooldown 120 sec | Great Summon Skill that help you mob |
Rapid Blast | MP Cost: 20, Damage: 165%, Enemies Hit: 6, Number of Attacks: 3 | 2nd Job Mobbing Skill |
Recoil Shot | MP Cost: 24, Damage: 300% | Backstep Movement Skill |
Gun Booster | MP Cost: 11, Gun Attack Speed increased for 180 sec | Active Skill for Attack Speed |
Wings | Fire downward, using the recoil to blast off from the ground If used in the air, the jump distance decreases and can only be used once | Vertical Movement Skill |
Infinity Blast | MP Cost: 20 and 100 bullets, Duration: 180 sec | Active Skill that gives you unlimited bullets for a duration |
Gun Mastery | Gun Mastery: +50%, Ammo: +200 | Passive Skill |
Physical Training | Permanently increases Strength by 30 and DEX by +30 Permanently decreases Damage Taken by 20% | Passive Skill for Stat |
Corsair 3rd Job Skill Build
3rd job for Corsair is called Outlaw. This is where you’ll get a new summon, Octo-Cannon, and Roll of the Dice.
Roll of the Dice is random for now but when you reach 5th job you’ll be able to control what dice roll you get.
Dice Number | Buff Effect | 1 Die |
1 | Dice Cooldown Reduction | -90 sec |
2 | Additional Defense | +30% |
3 | Additional HP/MP | +20% |
4 | Additional Critical Rate | +15% |
5 | Additional Damage | +20% |
6 | Additional Experience | +30% |
7 | Additional Ignore Defense | +20% |
Outlaw 3rd job skill build,
- Blunderbuster (+1), Fullmetal Jacket (1), All Aboard (+1)
- Octo-Cannon (+1), Roll of the Dice (+1)
- Blunderbuster (MAX)
- Fullmetal Jacket (MAX)
- All Aboard (MAX)
- Cross Cut Blast (MAX)
- Octo-Cannon (MAX)
- Roll Of The Dice (MAX)
- Outlaw’s Code (MAX)
- Blackboot Bill (MAX)
Corsair 3rd Job Skill Build Explanation
Skill Name | Max Lvl Description | Purpose |
Blunderbuster | MP Cost: 32 and 2 bullets, Damage: 480%, Max Enemies Hit: 8, Number of Attacks: 2 | 3rd Job Mobbing Skill |
Blackboot Bill | MP Cost: 35, Max Enemies Hit: 6, Damage: 734%, Knockback Range: 400 | Secondary Mobbing Skill and Knocks enemies back |
Octo-Cannon | MP Cost: 18, Octopus Damage: 300%, Summon Duration: 30 sec, Cooldown: 10 sec | Summon Skill (really great for taking care of an area on its own) |
Roll of the Dice | MP Cost: 60, Buff Duration: 180 sec, Cooldown: 180 sec | Active Skill for different buffs |
Cross Cut Blast | Attack +60 | Passive Buff for Attack |
Outlaw’s Code | DEF: +20%, Max HP/MP: +600 | Passive Buff for Defense and HP/MP |
Fullmetal Jacket | Final Damage: 20%, Critical Rate: +30%, Enemy DEF Ignored: 20% | Passive Buff for Critical Rate, IED, Final Damage |
All Aboard | MP Cost: 40, Summons two brave crew members to assist you in battle, Summon Duration: 120 sec, Cooldown: 120 sec Crew members deal increased damage Muirhat: 500% Valerie: 560% Jack: 320% Cutter: 480% If you’re targeted by an abnormal status, a crew member will block it That crew member cannot block another status effect until resummoned | Passive Buff to your Scurvy Summons |
Corsair 4th Job Skill Build
This is where you’ll get your main bossing skills and other useful buffs. Broadside levels alongside Ahoy Mateys and lets you summon a cannon that helps you mob. Nautilus Strike a full map attack so use it whenever off cooldown.
Corsair 4th job skill build,
- Eight-Legs Easton (+1), Majestic Presence (+1), Double Down (+1)
- Nautilus Strike (+1), Ahoy Mateys (+1), Jolly Roger (+1)
- Eight Legs Easton (MAX)
- Majestic Presence (MAX)
- Jolly Roger (MAX)
- Pirate’s Revenge (MAX)
- Ahoy Mateys (MAX)
- Double Down (MAX)
- Maple Warrior (MAX)
- Nautilus Strike (MAX)
- QuickDraw (MAX)
- Parrotargetting (MAX)
- Rapid Fire (MAX)
- Brain Scrambler (MAX)
- Hero’s Will (MAX)
Corsair 4th Job Skill Explanation
Skill Name | Max Lvl Description | Purpose |
Rapid Fire | MP Cost per attack: 9, Damage: 325% per shot | Bossing Skill where you hold down the key and it constantly shoots |
Broadside | MP Cost: 150, Fires cannon at a set rate for 60 sec, Fired cannon explodes when enemy is touched, Max Enemies Hit: 6, Number of Attacks: 3, Max of 2 summoned Cooldown: 30 sec Dondlass: Damage: 330%, Attack Speed: Normal, Range: Normal Black Bark: Damage: 445%, Attack Speed: Slow, Range: Normal Shulynch: Damage: 200%, Attack Speed: Fast, Range: Normal Jonathan: Damage: 320%, Attack Speed: Normal, Range: Long | Summon Skill (levels alongside Ahoy Mateys) |
Brain Scrambler | MP Cost: 30, Damage: 475%, Number of Attacks: 9, Enemy DEF Ignored: 40%, Bonus Critical Chance: 100% Cooldown: 5 sec | Bossing Skill with good burst |
Parrotargetting | MP 37 consumed, 610% damage, final damage increased by 25% when attacking targeted monster [Passive Effect: Critical Damage +20%] | Bossing Skill (A parrot will mark an enemy and you will deal extra final damage to that enemy) |
Eight-Legs Easton | MP Cost: 55, Bullet Cost: 4, Damage: 649%, Max Enemies Attacked: 8, Number of Attacks: 4 [Passive Effect : Nautilus Strike’s skill damage +130% points] | Main Mobbing Skill |
Nautilus Strike | MP Cost: 350, Damage: 440%, Max Enemies Hit: 15, Number of Attacks: 7 Cooldown: 30 sec Remaining Cooldown -50% upon using Scurvy Summons and Roll of the Dice Majestic Presence’s final damage +30% during Cooldown | Full Map Attack (decreases cooldown of Scurvy Summons and Roll of the Dice) |
Quickdraw | When used, the Final Damage of the next skill increases by 25% [Passive Effect: Attack with a 8% chance to activate the Quickdraw effect. Skill can be used when effect is activated] | Active Skill you use right before a big attack (makes it so your next attack deals more damage) (but you need to get it ready by using skills like Rapid Fire or Bullet Barrage) |
Jolly Roger | MP Cost: 55, Duration: 180 sec, Attack Power: +20%, Abnormal Status Resistance: +30, Elemental Resistance: +30%, Knockback Resistance: +60%, reduces Avoidability | Active Buff for Attack and Resistances |
Pirate’s Revenge | Chance: 40%, Damage: +15%, Duration: 45 sec, will also activate for attacks that deal damage of a set proportion to the maximum HP | Passive Buff for a chance at increased Damage when attacked |
Double Down | MP Cost: 60, 50% chance of rolling a Double Down, Buff Duration: 180 sec Cooldown: 180 sec | Passive Skill where you get a chance to roll 2 dice (if both the dice have the same number you’ll get an increased buff amount) |
Ahoy Mateys | Final Crewman Damage: +15%, When a crewman is summoned: Attack Power +45 [Unique effects for each crewman] Murat: Critical Damage +5% Valerie: Critical Rate +15% Jack: HP/MP +30%, Speed +30 Cutter: Incoming damage -15% [Passive Effect: Max HP +5000, Critical Damage +10%] | Passive Buff to your Scurvy Summons |
Majestic Presence | Gun Mastery: +70%, Attack Power: +30 [Final Attack Skills] 275% additional explosion damage upon performing a shot-firing attack | Passive Buff for Attack |
Maple Warrior | MP Cost: 70, Increases all stats assigned APs by 15% for 900 sec | Active Buff for Stat |
Hero’s Will | Clear Status Effects Cooldown: 180 sec | Active Skill to clear Status |
Corsair Hyper Skill Build
Corsair’s hyper skills focus on buffing up the bossing capabilities and damage. Also Double Down – Saving Grace is great when you’re trying to get Double Down to activate.
Corsair hyper skill build,
- Rapid Fire – Reinforce
- Rapid Fire – Boss Rush
- Double Down – Saving Grace
- Brain Scrambler – Extra Strike
- Brain Scrambler – Boss Rush
- Whaler’s Potion
- Ugly Bomb
- Epic Adventure
Corsair 5th Job Skill Build
When you reach level 200 and get access to your V Matrix and new 5th job skills. The best way to level them up is through Nodestones and Experience nodes. Corsair V Skills are,
Bullet Barrage
Target Lock
Nautilus Assault
Death Trigger
Corsair Perfect Trio Nodes
Corsair has 3 sets of perfect trio nodes but the last one is only for bossing. They are Eight-Legs Easton, Broadside, Octo-Cannon, and Nautilus Strike, Scurvy Summons, Ugly Bomb, and Rapid Fire, Brain Scrambler, Majestic Presence.
Mobbing Nodes
Eight-Legs Easton Boost
Broadside Boost
Octo-Cannon Boost
And,
Nautilus Strike Boost
Scurvy Summons Boost
Ugly Bomb Boost
Bossing Nodes
Rapid Fire Boost
Brain Scrambler Boost
Majestic Presence Boost
The other important nodes are Loaded Dice, Overdrive, Decent Sharp Eyes, Maple World Goddess’s Blessing and of course Decent Holy Symbol.
Corsair 5th Job Skill Explanation
Skill Name | Max Lvl Description | Purpose |
Bullet Barrage | MP Cost: 500 per second. Duration: 6. Periodically deal 500% damage 5 times on up to 15 enemies Mash the attack key to increase the skill duration by up to 6 sec Can move and jump while using the skill. This skill will be immediately canceled if you use it again Cooldown: 75 sec | Mobbing and Bossing Skill (makes it so that you are dealing big damage while jumping around clearing the map) |
Target Lock | [Passive Effect] Focuses aim on up to 12 enemies within range whenever skill is not on cooldown Aiming process resets if skill is activated when the target is locked [Active Effect] MP Cost: 850, Targeted enemies take 710% damage 15 times, at +100% Critical Rate Deals extra damage for Target Locks. Bonus stacks up to 3x For each enemy struck fewer than Max Enemies Hit, +4% additional Final Damage per enemy Cooldown: 30 sec | Bossing Skill that deals good burst |
Nautilus Assault | MP Cost: 1500, Max Enemies Hit: 15, Invincible while casting Ship Attack: The ship attacks at set intervals. Damage: 1320%, Number of Attacks: 6, Ship Attack Activation Count: 7 Volley: Fires a volley at set intervals. Damage: 660%, Number of Attacks: 12, Volley Activation Count: 36 Cooldown: 180 sec When either Nautilus Strike or Nautilus Assault is used, a cooldown of 8 sec is applied, but it won’t be applied if another cooldown longer than that time is already applied | Bossing and Mobbing Skill (has I-Frame when casting) |
Death Trigger | MP Cost: 750. Fires up to 7 shots, which attack up to 7 enemies for 715% damage 7 time(s) Cooldown: 45 sec Cooldown decreases by 0.5 sec. for each remaining ricochet | Mobbing and Bossing Skill for some burst |